PDC4S:\G\Game Development eBooks Collection |
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(ebook -1998) Programming Visual C++ 6.chm | 7,645 KB | 7/29/2010 11:55 AM |
.NET Game Programming with DirectX 9.0.pdf | 9,528 KB | 7/29/2010 11:01 AM |
2_Advanced_Graphics_Programming_Techniques_Using_Opengl.pdf | 8,368 KB | 7/29/2010 1:22 PM |
3D Game Engine Design.pdf | 76,268 KB | 7/29/2010 3:47 PM |
3D Lighting.pdf | 9,158 KB | 7/29/2010 2:51 PM |
3D Math Primer For Graphics And Game Development.pdf | 22,668 KB | 7/29/2010 2:35 PM |
3D.Game.Programming.All.In.One.pdf | 17,420 KB | 7/29/2010 2:08 PM |
3D_case_study_using_opengl.pdf | 1,571 KB | 7/29/2010 3:20 PM |
3D_Game_engine_Architecture.pdf | 6,388 KB | 7/29/2010 2:02 PM |
3D_GAME_STUDIO_-_TEACH_YOURSELF_GAME_PROGRAMMING_IN_6_DAYS_-_WDL_SCRIPTING_TUTORIAL.PDF | 447 KB | 7/29/2010 10:11 AM |
3D_Game_Studio_A4_Manual.pdf | 177 KB | 7/29/2010 10:11 AM |
3D_Lighting_History__Concepts___Techniques.pdf | 9,186 KB | 7/29/2010 2:51 PM |
3D_Math_Primer_for_Graphics_and_Game_Development.pdf | 4,173 KB | 7/29/2010 12:14 PM |
AboutBox.cs | 9 KB | 7/29/2010 2:06 PM |
AboutBox.resx | 13 KB | 7/29/2010 2:06 PM |
AbProp.csproj | 4 KB | 7/29/2010 2:26 PM |
AbProp.csproj.user | 2 KB | 7/29/2010 2:26 PM |
AbProp.pdb | 8 KB | 7/29/2010 2:26 PM |
AbProp.projdata | 2 KB | 7/29/2010 2:26 PM |
AbProp.sln | 1 KB | 7/29/2010 2:26 PM |
AbProp.suo | 7 KB | 7/29/2010 2:26 PM |
accounts.conf | 1 KB | 7/24/2010 11:09 AM |
AddClass.csproj | 4 KB | 7/29/2010 2:26 PM |
AddClass.csproj.user | 2 KB | 7/29/2010 2:26 PM |
AddClass.projdata | 2 KB | 7/29/2010 2:26 PM |
AddClass.sln | 1 KB | 7/29/2010 2:26 PM |
AddClass.suo | 8 KB | 7/29/2010 2:26 PM |
Addison Wesley - Accelerated C++.pdf | 2,640 KB | 7/29/2010 10:06 AM |
Addison Wesley - C++ Coding Standards; 101 Rules, Guidelines and Best Practices.chm | 525 KB | 7/29/2010 3:38 PM |
Addison Wesley - C++ Common Knowledge; Essential Intermediate Programming.chm | 499 KB | 7/29/2010 3:38 PM |
Addison Wesley - C++ Gotchas; Avoiding Common Problems in Coding & Design.chm | 717 KB | 7/29/2010 3:38 PM |
Addison Wesley - Efficient C++; Performance Programming Techniques.pdf | 1,360 KB | 7/29/2010 2:14 PM |
Addison-Wesley C++ by Dissection.pdf | 5,356 KB | 7/29/2010 3:46 PM |
Addison-Wesley C++ Standard Library - A Tutorial and Reference.pdf | 4,717 KB | 7/29/2010 2:50 PM |
Addison-Wesley C++ Templates, The Complete Guide.chm | 738 KB | 7/29/2010 10:33 AM |
Addison-Wesley Modern C++ Design, Generic Programming and Design Patterns Applied.chm | 816 KB | 7/29/2010 10:33 AM |
Addison-Wesley The C++ Programming Language.pdf | 3,379 KB | 7/29/2010 3:23 PM |
Addison.Wesley.-.OpenGL.Programming.Guide.pdf | 8,025 KB | 7/29/2010 2:08 PM |
Addison.Wesley.-.Software.Engineering.and.Computer.Games.chm | 4,052 KB | 7/29/2010 3:43 PM |
ADDISONWESLEYMICROJAVAGAMEDEVELOPMENT.PDF | 7,146 KB | 7/29/2010 1:50 PM |
AddServerControls.aspx | 2 KB | 7/29/2010 2:26 PM |
AddServerControls.aspx.cs | 2 KB | 7/29/2010 2:26 PM |
AddServerControls_ai.aspx | 2 KB | 7/29/2010 2:26 PM |
adeos.h | 1 KB | 7/29/2010 2:06 PM |
Adress.txt | 1 KB | 7/30/2010 5:10 AM |
Advanced Animation and Rendering Techniques.pdf | 34,871 KB | 7/29/2010 3:26 PM |
Advanced Graphics Programming Using OpenGL.pdf | 13,352 KB | 7/29/2010 1:01 PM |
Advanced Lighting and Materials with Shaders.pdf | 7,219 KB | 7/29/2010 1:50 PM |
Advanced.graphics.game.programming,.by.LGV,.updated.2003-06-09.LOCKED.pdf | 24,773 KB | 7/29/2010 3:39 PM |
Advanced_3D_Game_Programming_with_DirectX_9.0.chm | 4,149 KB | 7/29/2010 12:14 PM |
Advanced_Animation_with_DirectX.pdf | 2,492 KB | 7/29/2010 3:20 PM |
AI Game Engine Programming.pdf | 78,978 KB | 7/29/2010 3:36 PM |
AlbumCollection.cs | 2 KB | 7/29/2010 3:31 PM |
AlbumEditDlg.cs | 11 KB | 7/29/2010 1:46 PM |
AlbumEditDlg.resx | 6 KB | 7/29/2010 1:46 PM |
Andrew Rollings and Ernest Adams on Game Design.chm | 8,633 KB | 7/29/2010 2:14 PM |
App.ico | 2 KB | 7/29/2010 2:26 PM |
ApplyXSL.cs | 1 KB | 7/29/2010 2:26 PM |
ApplyXSL_ai.cs | 3 KB | 7/29/2010 2:26 PM |
APress A Programmer's Introduction to C#.pdf | 1,067 KB | 7/29/2010 12:53 PM |
AssemblyBuildNotes.txt | 1 KB | 7/29/2010 2:26 PM |
AssemblyInfo.cs | 3 KB | 7/29/2010 2:26 PM |
AssemblyInfo1.cs | 3 KB | 7/29/2010 2:26 PM |
AssemblyInfo2.cs | 3 KB | 7/29/2010 2:26 PM |
AssemblyInfo4.cs | 3 KB | 7/29/2010 2:26 PM |
AssignStrings.cs | 1 KB | 7/29/2010 2:26 PM |
AssignStrings_ai.cs | 1 KB | 7/29/2010 2:26 PM |
Attributes.csproj | 4 KB | 7/29/2010 2:26 PM |
Attributes.csproj.user | 2 KB | 7/29/2010 2:26 PM |
Attributes.exe | 4 KB | 7/29/2010 2:26 PM |
Attributes.exe.incr | 2 KB | 7/29/2010 2:26 PM |
Attributes.pdb | 14 KB | 7/29/2010 2:26 PM |
Attributes.projdata | 4 KB | 7/29/2010 2:26 PM |
Attributes.sln | 1 KB | 7/29/2010 2:26 PM |
Attributes.suo | 7 KB | 7/29/2010 2:26 PM |
BaseEditDlg.cs | 4 KB | 7/29/2010 1:46 PM |
BaseEditDlg.resx | 6 KB | 7/29/2010 1:46 PM |
Beginning Game Level Design.pdf | 5,598 KB | 7/29/2010 2:15 PM |
Biblio Distribution - C++ for Artists; The Art, Philosophy and Science of Object Oriented Programming.chm | 19,885 KB | 7/29/2010 1:46 PM |
blink.c | 2 KB | 7/29/2010 2:06 PM |
blink.cpp | 2 KB | 7/29/2010 2:06 PM |
BLINK.EXE | 3 KB | 7/29/2010 2:06 PM |
BLINK.HEX | 4 KB | 7/29/2010 2:06 PM |
BLINK.MAP | 3 KB | 7/29/2010 2:06 PM |
BLINK.OBJ | 1 KB | 7/29/2010 2:06 PM |
BLINK.ROM | 2 KB | 7/29/2010 2:06 PM |
Boolean.csproj | 4 KB | 7/29/2010 2:26 PM |
Boolean.csproj.user | 2 KB | 7/29/2010 2:26 PM |
Boolean.projdata | 2 KB | 7/29/2010 2:26 PM |
Boolean.sln | 1 KB | 7/29/2010 2:26 PM |
Boolean.suo | 7 KB | 7/29/2010 2:26 PM |
bsp.asm | 6 KB | 7/29/2010 2:06 PM |
bsp.h | 2 KB | 7/29/2010 2:06 PM |
BSP.OBJ | 1 KB | 7/29/2010 2:06 PM |
C++ Advanced 3D Game Programming with DirectX 9.0.pdf | 14,365 KB | 7/29/2010 2:18 PM |
C++ Network Programming Volume 1.pdf | 5,718 KB | 7/29/2010 1:31 PM |
C++Programming-HOWTO.pdf | 236 KB | 7/29/2010 3:38 PM |
CaptionDlg.cs | 5 KB | 7/29/2010 1:46 PM |
CaptionDlg.resx | 6 KB | 7/29/2010 1:46 PM |
castle.jpg | 55 KB | 7/29/2010 2:06 PM |
CharacterCase.cs | 1 KB | 7/29/2010 2:26 PM |
CharacterCase_ai.cs | 1 KB | 7/29/2010 2:26 PM |
Charles River Media - C++ Programming Fundamentals.chm | 55,672 KB | 7/29/2010 3:00 PM |
Charles.River.Media,.Mathematics.for.3D.Game.Programming.and.Computer.Graphics.(2004),.2Ed.LRN.Lo.pdf | 15,652 KB | 7/29/2010 3:10 PM |
Chris Crawford on Game Design.chm | 2,203 KB | 7/29/2010 3:20 PM |
circbuf.cpp | 3 KB | 7/29/2010 2:06 PM |
circbuf.h | 2 KB | 7/29/2010 2:06 PM |
CIRCBUF.OBJ | 5 KB | 7/29/2010 2:06 PM |
Class1.cs | 1 KB | 7/29/2010 2:26 PM |
Class1_.cs | 1 KB | 7/29/2010 2:26 PM |
Class2.cs | 1 KB | 7/29/2010 2:26 PM |
Class3.cs | 1 KB | 7/29/2010 2:26 PM |
Class4.cs | 1 KB | 7/29/2010 2:26 PM |
Class5.cs | 1 KB | 7/29/2010 2:26 PM |
Class6.cs | 1 KB | 7/29/2010 2:26 PM |
Class7.cs | 1 KB | 7/29/2010 2:26 PM |
Classes.csproj | 4 KB | 7/29/2010 2:26 PM |
Classes.csproj.user | 2 KB | 7/29/2010 2:26 PM |
Classes.projdata | 2 KB | 7/29/2010 2:26 PM |
Classes.sln | 1 KB | 7/29/2010 2:26 PM |
Classes.suo | 8 KB | 7/29/2010 2:26 PM |
ClassProject.csproj | 4 KB | 7/29/2010 2:26 PM |
ClassProject.csproj.user | 2 KB | 7/29/2010 2:26 PM |
ClassProject.exe | 4 KB | 7/29/2010 2:26 PM |
ClassProject.exe.incr | 2 KB | 7/29/2010 2:26 PM |
ClassProject.pdb | 12 KB | 7/29/2010 2:26 PM |
ClassProject.projdata | 2 KB | 7/29/2010 2:26 PM |
ClassProject.sln | 1 KB | 7/29/2010 2:26 PM |
ClassProject.suo | 7 KB | 7/29/2010 2:26 PM |
Client.cs | 1 KB | 7/29/2010 2:26 PM |
Client1.cs | 1 KB | 7/29/2010 2:26 PM |
CMP.Books,.Game.Design.Workshop.Designing.Prototyping.and.Playtesting.Games.(2004).chm | 29,024 KB | 7/29/2010 3:30 PM |
Collection of Game Development E-books.mht | 407 KB | 8/4/2010 2:33 AM |
Collision Detection in Interactive 3D Environments.pdf | 12,180 KB | 7/29/2010 1:20 PM |
Comments.csproj | 4 KB | 7/29/2010 2:26 PM |
Comments.csproj.user | 2 KB | 7/29/2010 2:26 PM |
Comments.projdata | 2 KB | 7/29/2010 2:26 PM |
Comments.sln | 1 KB | 7/29/2010 2:26 PM |
Comments.suo | 7 KB | 7/29/2010 2:26 PM |
CompareStrings.cs | 1 KB | 7/29/2010 2:26 PM |
CompareStrings_ai.cs | 1 KB | 7/29/2010 2:26 PM |
Computer Graphics and Geometric Modeling - Implementation and Algorithms.pdf | 7,960 KB | 7/29/2010 3:17 PM |
Computer Graphics and Geometric Modeling - Mathematics.pdf | 3,707 KB | 7/29/2010 12:38 PM |
ConcatenateStrings.cs | 1 KB | 7/29/2010 2:26 PM |
ConcatenateStrings_ai.cs | 1 KB | 7/29/2010 2:26 PM |
config.xml | 2 KB | 7/26/2010 5:17 AM |
ConfigureDataGrid.aspx | 2 KB | 7/29/2010 2:26 PM |
ConfigureDataGrid.aspx.cs | 2 KB | 7/29/2010 2:26 PM |
ConfigureDataGrid_ai.aspx | 2 KB | 7/29/2010 2:26 PM |
Constant.csproj | 4 KB | 7/29/2010 2:26 PM |
Constant.csproj.user | 2 KB | 7/29/2010 2:26 PM |
Constant.exe | 4 KB | 7/29/2010 2:26 PM |
Constant.exe.incr | 2 KB | 7/29/2010 2:26 PM |
Constant.pdb | 12 KB | 7/29/2010 2:26 PM |
Constant.projdata | 2 KB | 7/29/2010 2:26 PM |
Constant.sln | 1 KB | 7/29/2010 2:26 PM |
Constant.suo | 7 KB | 7/29/2010 2:26 PM |
Construct.csproj | 4 KB | 7/29/2010 2:26 PM |
Construct.csproj.user | 2 KB | 7/29/2010 2:26 PM |
Construct.exe | 4 KB | 7/29/2010 2:26 PM |
Construct.exe.incr | 2 KB | 7/29/2010 2:26 PM |
Construct.pdb | 14 KB | 7/29/2010 2:26 PM |
Construct.projdata | 2 KB | 7/29/2010 2:26 PM |
Construct.sln | 1 KB | 7/29/2010 2:26 PM |
Construct.suo | 7 KB | 7/29/2010 2:26 PM |
Convert.csproj | 4 KB | 7/29/2010 2:26 PM |
Convert.csproj.user | 2 KB | 7/29/2010 2:26 PM |
Convert.exe | 4 KB | 7/29/2010 2:26 PM |
Convert.exe.incr | 2 KB | 7/29/2010 2:26 PM |
Convert.pdb | 12 KB | 7/29/2010 2:26 PM |
Convert.projdata | 2 KB | 7/29/2010 2:26 PM |
Convert.sln | 1 KB | 7/29/2010 2:26 PM |
Convert.suo | 7 KB | 7/29/2010 2:26 PM |
Core Techniques and Algorithms in Game Programming.chm | 4,582 KB | 7/29/2010 11:52 AM |
crc.c | 5 KB | 7/29/2010 2:06 PM |
CRC.EXE | 4 KB | 7/29/2010 2:06 PM |
CRC.MAP | 3 KB | 7/29/2010 2:06 PM |
CRC.OBJ | 2 KB | 7/29/2010 2:06 PM |
CreateSite_ai.aspx | 1 KB | 7/29/2010 2:26 PM |
CreateWebForm.aspx | 2 KB | 7/29/2010 2:26 PM |
CreateWebForm.aspx.cs | 2 KB | 7/29/2010 2:26 PM |
CustomExceptions.cs | 1 KB | 7/29/2010 2:26 PM |
Data Structure For Game Programmers - Ron Penton.pdf | 20,078 KB | 7/29/2010 3:19 PM |
Delegate.csproj | 4 KB | 7/29/2010 2:26 PM |
Delegate.csproj.user | 2 KB | 7/29/2010 2:26 PM |
Delegate.exe | 4 KB | 7/29/2010 2:26 PM |
Delegate.exe.incr | 2 KB | 7/29/2010 2:26 PM |
Delegate.pdb | 12 KB | 7/29/2010 2:26 PM |
Delegate.projdata | 3 KB | 7/29/2010 2:26 PM |
Delegate.sln | 1 KB | 7/29/2010 2:26 PM |
Delegate.suo | 7 KB | 7/29/2010 2:26 PM |
DeleteData.cs | 1 KB | 7/29/2010 2:26 PM |
DeploymentNotes.txt | 1 KB | 7/29/2010 2:26 PM |
Destruct.csproj | 4 KB | 7/29/2010 2:26 PM |
Destruct.csproj.user | 2 KB | 7/29/2010 2:26 PM |
Destruct.exe | 4 KB | 7/29/2010 2:26 PM |
Destruct.exe.incr | 2 KB | 7/29/2010 2:26 PM |
Destruct.pdb | 14 KB | 7/29/2010 2:26 PM |
Destruct.projdata | 3 KB | 7/29/2010 2:26 PM |
Destruct.sln | 1 KB | 7/29/2010 2:26 PM |
Destruct.suo | 7 KB | 7/29/2010 2:26 PM |
Developer&-#39_s.Guide.To.Multiplayer.Games.pdf | 13,239 KB | 7/29/2010 12:53 PM |
Digital.Texturing.&_.Painting._.Owen.demers.pdf | 42,661 KB | 7/29/2010 2:37 PM |
DirectX 9 Audio Exposed — Interactive Audio Development.chm | 6,917 KB | 7/29/2010 11:21 AM |
DirectX 9 Graphics - The Definitive Guide to Direct 3D.pdf | 4,186 KB | 7/29/2010 11:38 AM |
DirectX 9 Programmable Graphics Pipeline.pdf | 37,049 KB | 7/29/2010 3:18 PM |
DirectX9 User Interfaces.pdf | 5,466 KB | 7/29/2010 1:24 PM |
DisplayData_ai.aspx | 2 KB | 7/29/2010 2:26 PM |
DisplayDataGrid.aspx | 1 KB | 7/29/2010 2:26 PM |
DisplayDataGrid.aspx.cs | 2 KB | 7/29/2010 2:26 PM |
ECMA C# Language Specification.pdf | 1,061 KB | 7/29/2010 12:48 PM |
Enumeration.csproj | 4 KB | 7/29/2010 2:26 PM |
Enumeration.csproj.user | 2 KB | 7/29/2010 2:26 PM |
Enumeration.exe | 4 KB | 7/29/2010 2:26 PM |
Enumeration.exe.incr | 2 KB | 7/29/2010 2:26 PM |
Enumeration.pdb | 12 KB | 7/29/2010 2:26 PM |
Enumeration.projdata | 2 KB | 7/29/2010 2:26 PM |
Enumeration.sln | 1 KB | 7/29/2010 2:26 PM |
Enumeration.suo | 7 KB | 7/29/2010 2:26 PM |
Essential Mathematics for Games and Interactive Applications.pdf | 9,802 KB | 7/29/2010 3:32 PM |
Event.csproj | 4 KB | 7/29/2010 2:26 PM |
Event.csproj.user | 2 KB | 7/29/2010 2:26 PM |
Event.exe | 5 KB | 7/29/2010 2:26 PM |
Event.exe.incr | 2 KB | 7/29/2010 2:26 PM |
Event.pdb | 14 KB | 7/29/2010 2:26 PM |
Event.projdata | 4 KB | 7/29/2010 2:26 PM |
Event.sln | 1 KB | 7/29/2010 2:26 PM |
Event.suo | 7 KB | 7/29/2010 2:26 PM |
ExceptionHandling.cs | 1 KB | 7/29/2010 2:26 PM |
ExceptionHandling_ai.cs | 1 KB | 7/29/2010 2:26 PM |
ExtractSubstrings.cs | 2 KB | 7/29/2010 2:26 PM |
ExtractSubstrings_ai.cs | 1 KB | 7/29/2010 2:26 PM |
favorite.xsl | 1 KB | 7/29/2010 2:26 PM |
FinallyBlock.cs | 1 KB | 7/29/2010 2:26 PM |
FinallyBlock_ai.cs | 3 KB | 7/29/2010 2:26 PM |
First.csproj | 4 KB | 7/29/2010 2:26 PM |
First.csproj.user | 2 KB | 7/29/2010 2:26 PM |
First.exe | 4 KB | 7/29/2010 2:26 PM |
First.exe.incr | 2 KB | 7/29/2010 2:26 PM |
First.pdb | 12 KB | 7/29/2010 2:26 PM |
First.projdata | 2 KB | 7/29/2010 2:26 PM |
First.sln | 1 KB | 7/29/2010 2:26 PM |
First.suo | 7 KB | 7/29/2010 2:26 PM |
flash.c | 6 KB | 7/29/2010 2:06 PM |
FLASH.EXE | 4 KB | 7/29/2010 2:06 PM |
FLASH.MAP | 4 KB | 7/29/2010 2:06 PM |
FLASH.OBJ | 2 KB | 7/29/2010 2:06 PM |
fmodex.dll | 390 KB | 7/20/2010 3:06 PM |
Focus on 3D Models.pdf | 11,070 KB | 7/29/2010 2:43 PM |
Focus on Curves and Surfaces.chm | 2,890 KB | 7/29/2010 1:15 PM |
Focus.On.3D.Models.pdf | 11,070 KB | 7/29/2010 2:44 PM |
Form1.cs | 2 KB | 7/29/2010 2:26 PM |
Form1.resx | 0 KB | 7/29/2010 2:26 PM |
Form2.cs | 2 KB | 7/29/2010 2:26 PM |
Form2.resx | 0 KB | 7/29/2010 2:26 PM |
FormOne.csproj | 5 KB | 7/29/2010 2:26 PM |
FormOne.csproj.user | 2 KB | 7/29/2010 2:26 PM |
FormOne.exe | 6 KB | 7/29/2010 2:26 PM |
FormOne.exe.incr | 3 KB | 7/29/2010 2:26 PM |
FormOne.exe.licenses | 1 KB | 7/29/2010 2:26 PM |
FormOne.Form1.resources | 1 KB | 7/29/2010 2:26 PM |
FormOne.Form2.resources | 0 KB | 7/29/2010 2:26 PM |
FormOne.pdb | 18 KB | 7/29/2010 2:26 PM |
FormOne.projdata | 4 KB | 7/29/2010 2:26 PM |
FormOne.sln | 1 KB | 7/29/2010 2:26 PM |
FormOne.suo | 8 KB | 7/29/2010 2:26 PM |
FormProp.csproj | 4 KB | 7/29/2010 2:26 PM |
FormProp.csproj.user | 2 KB | 7/29/2010 2:26 PM |
FormProp.projdata | 4 KB | 7/29/2010 2:26 PM |
FormProp.sln | 1 KB | 7/29/2010 2:26 PM |
FormProp.suo | 7 KB | 7/29/2010 2:26 PM |
FormStart.csproj | 4 KB | 7/29/2010 2:26 PM |
FormStart.csproj.user | 2 KB | 7/29/2010 2:26 PM |
FormStart.projdata | 4 KB | 7/29/2010 2:26 PM |
FormStart.sln | 1 KB | 7/29/2010 2:26 PM |
FormStart.suo | 7 KB | 7/29/2010 2:26 PM |
FormTwo.csproj | 4 KB | 7/29/2010 2:26 PM |
FormTwo.csproj.user | 2 KB | 7/29/2010 2:26 PM |
FormTwo.exe | 4 KB | 7/29/2010 2:26 PM |
FormTwo.exe.incr | 2 KB | 7/29/2010 2:26 PM |
FormTwo.Form1.resources | 0 KB | 7/29/2010 2:26 PM |
FormTwo.pdb | 12 KB | 7/29/2010 2:26 PM |
FormTwo.projdata | 4 KB | 7/29/2010 2:26 PM |
FormTwo.sln | 1 KB | 7/29/2010 2:26 PM |
FormTwo.suo | 7 KB | 7/29/2010 2:26 PM |
Game Coding Complete.chm | 13,121 KB | 7/29/2010 3:44 PM |
Game Design Workshop.chm | 29,024 KB | 7/29/2010 3:33 PM |
Game Design, Second Edition.pdf | 6,901 KB | 7/29/2010 12:08 PM |
GAME DEV EBOOKS.part01.rar | 204,801 KB | 8/8/2010 3:31 AM |
GAME DEV EBOOKS.part02.rar | 204,801 KB | 8/8/2010 3:34 AM |
GAME DEV EBOOKS.part03.rar | 204,801 KB | 8/8/2010 3:34 AM |
GAME DEV EBOOKS.part04.rar | 204,801 KB | 8/8/2010 3:38 AM |
GAME DEV EBOOKS.part05.rar | 204,801 KB | 8/8/2010 3:38 AM |
GAME DEV EBOOKS.part06.rar | 204,801 KB | 8/8/2010 3:41 AM |
GAME DEV EBOOKS.part07.rar | 204,801 KB | 8/8/2010 3:42 AM |
GAME DEV EBOOKS.part08.rar | 204,801 KB | 8/8/2010 3:45 AM |
GAME DEV EBOOKS.part09.rar | 204,801 KB | 8/8/2010 3:46 AM |
GAME DEV EBOOKS.part10.rar | 204,801 KB | 8/8/2010 3:49 AM |
GAME DEV EBOOKS.part11.rar | 204,801 KB | 8/8/2010 3:50 AM |
GAME DEV EBOOKS.part12.rar | 204,801 KB | 8/8/2010 3:51 AM |
GAME DEV EBOOKS.part13.rar | 37,025 KB | 8/4/2010 10:24 AM |
Game Interface Design.pdf | 6,611 KB | 7/29/2010 10:51 AM |
Game Physics Engine Development.pdf | 6,829 KB | 7/29/2010 2:52 PM |
Game Programming Gems 2.pdf | 21,220 KB | 7/29/2010 2:29 PM |
Game Programming Gems 3.pdf | 10,985 KB | 7/29/2010 2:25 PM |
Game Programming Gems 4.pdf | 33,632 KB | 7/29/2010 3:23 PM |
Game Programming Gems 6.pdf | 31,283 KB | 7/29/2010 3:15 PM |
Game Programming Gems.pdf | 45,204 KB | 7/29/2010 3:14 PM |
Game Programming Golden Rules.pdf | 51,046 KB | 7/29/2010 3:47 PM |
Game Scripting Mastery.pdf | 53,251 KB | 7/29/2010 2:52 PM |
goose.bmp | 1,113 KB | 7/29/2010 2:06 PM |
GPU-Based Interactive Visualization Techniques.pdf | 8,127 KB | 7/29/2010 1:22 PM |
Graphics.Gems.I-EN.pdf | 6,082 KB | 7/29/2010 12:49 PM |
Graphics.Gems.II-EN.pdf | 7,553 KB | 7/29/2010 3:17 PM |
Graphics.Gems.III.IBM-EN.pdf | 4,871 KB | 7/29/2010 11:52 AM |
Graphics.Gems.IV.IBM-EN.pdf | 66,726 KB | 7/29/2010 3:27 PM |
Graphics.Gems.V-EN.pdf | 45,487 KB | 7/29/2010 3:31 PM |
Handler.csproj | 4 KB | 7/29/2010 2:26 PM |
Handler.csproj.user | 2 KB | 7/29/2010 2:26 PM |
Handler.projdata | 5 KB | 7/29/2010 2:26 PM |
Handler.sln | 1 KB | 7/29/2010 2:26 PM |
Handler.suo | 8 KB | 7/29/2010 2:26 PM |
HELLO.CPP | 3 KB | 7/29/2010 2:06 PM |
HELLO.EXE | 32 KB | 7/29/2010 2:06 PM |
HELLO.MAP | 15 KB | 7/29/2010 2:06 PM |
HELLO.OBJ | 5 KB | 7/29/2010 2:06 PM |
HungryMinds Visual Blueprint C#.pdf | 9,463 KB | 7/29/2010 3:48 PM |
i8018xEB.cpp | 3 KB | 7/29/2010 2:06 PM |
i8018xEB.h | 4 KB | 7/29/2010 2:06 PM |
I8018XEB.OBJ | 3 KB | 7/29/2010 2:06 PM |
IDG - Visual C++ 6 For Dummies; Quick Reference.pdf | 10,438 KB | 7/29/2010 3:28 PM |
idman519b3.exe | 3,131 KB | 7/23/2010 8:13 AM |
Implement.csproj | 4 KB | 7/29/2010 2:26 PM |
Implement.csproj.user | 2 KB | 7/29/2010 2:26 PM |
Implement.exe | 5 KB | 7/29/2010 2:26 PM |
Implement.exe.incr | 2 KB | 7/29/2010 2:26 PM |
Implement.pdb | 14 KB | 7/29/2010 2:26 PM |
Implement.projdata | 4 KB | 7/29/2010 2:26 PM |
Implement.sln | 1 KB | 7/29/2010 2:26 PM |
Implement.suo | 7 KB | 7/29/2010 2:26 PM |
Indexer.csproj | 4 KB | 7/29/2010 2:26 PM |
Indexer.csproj.user | 2 KB | 7/29/2010 2:26 PM |
Indexer.projdata | 2 KB | 7/29/2010 2:26 PM |
Indexer.sln | 1 KB | 7/29/2010 2:26 PM |
Indexer.suo | 7 KB | 7/29/2010 2:26 PM |
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Interop.NATUPNPLib.dll | 10 KB | 7/20/2010 3:06 PM |
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Introduction to 3D Game Programming With DirectX 9.pdf | 6,776 KB | 7/29/2010 2:30 PM |
Isometric.Game.Programming.with.DirectX.7.eBook-LRN.pdf | 20,314 KB | 7/29/2010 2:55 PM |
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John Wiley & Sons - C++ For Dummies, 5th Edition.pdf | 7,896 KB | 7/29/2010 2:00 PM |
JoinStrings.cs | 1 KB | 7/29/2010 2:26 PM |
JoinStrings_ai.cs | 1 KB | 7/29/2010 2:26 PM |
Layout.csproj | 4 KB | 7/29/2010 2:26 PM |
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Layout.sln | 1 KB | 7/29/2010 2:26 PM |
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Learn C++ Under Windows.pdf | 1,056 KB | 7/29/2010 12:48 PM |
Learn Vertex and Pixel Shader Programming with DirectX 9.pdf | 9,904 KB | 7/29/2010 3:32 PM |
LEARNING.MAYA.CHARACTER.RIGGING.AND.ANIMATION.pdf | 53,636 KB | 7/29/2010 3:44 PM |
led.c | 2 KB | 7/29/2010 2:06 PM |
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LogErrors.cs | 1 KB | 7/29/2010 2:26 PM |
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MainForm.cs~ | 8 KB | 7/29/2010 2:26 PM |
MainForm.resx | 6 KB | 7/29/2010 2:26 PM |
Makefile | 3 KB | 7/29/2010 2:06 PM |
Managed DirectX 9 Kick Start - Graphics and Game Programming.chm | 1,345 KB | 7/29/2010 10:11 AM |
Manning Windows Forms Programming with C#.pdf | 14,636 KB | 7/29/2010 2:20 PM |
Manning.MyPhotoAlbum.AlbumEditDlg.resources | 1 KB | 7/29/2010 3:31 PM |
Manning.MyPhotoAlbum.BaseEditDlg.resources | 1 KB | 7/29/2010 3:31 PM |
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Mathematics for 3D Game Programming and Computer Graphics.pdf | 14,535 KB | 7/29/2010 3:04 PM |
Mathematics for Game Developers.pdf | 15,176 KB | 7/29/2010 3:35 PM |
McGraw-Hill - C & C++ Programmers Reference, 3rd Edition.chm | 475 KB | 7/29/2010 3:38 PM |
McGraw-Hill - C++ Demystified.chm | 2,588 KB | 7/29/2010 3:08 PM |
McGraw-Hill - C++ from the Ground Up.pdf | 5,064 KB | 7/29/2010 12:47 PM |
McGraw-Hill - The Art of C++.chm | 1,062 KB | 7/29/2010 12:48 PM |
memtest.c | 8 KB | 7/29/2010 2:06 PM |
MEMTEST.EXE | 5 KB | 7/29/2010 2:06 PM |
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Microsoft C# Language Reference.pdf | 1,100 KB | 7/29/2010 12:53 PM |
Microsoft C# Language Specifications.pdf | 1,727 KB | 7/29/2010 3:08 PM |
Microsoft XNA Unleashed.pdf | 4,876 KB | 7/29/2010 2:12 PM |
MIT.Press.Rules.of.Play.Game.Design.Fundamentals.eBook-DDU.chm | 7,474 KB | 7/29/2010 3:29 PM |
Modal.csproj | 4 KB | 7/29/2010 2:26 PM |
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Modal.exe.licenses | 1 KB | 7/29/2010 2:26 PM |
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Modal.sln | 1 KB | 7/29/2010 2:26 PM |
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module.mk | 1 KB | 7/29/2010 2:06 PM |
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MultiDim.suo | 7 KB | 7/29/2010 2:26 PM |
Multiplayer Game Programming.pdf | 6,696 KB | 7/29/2010 1:40 PM |
Muska.and.Lipman.Premier-Trade.Beginning.Game.Level.Design.Mar.2005.eBook-DDU.pdf | 5,598 KB | 7/29/2010 2:15 PM |
Muska.and.Lipman.Premier-Trade.Game.Programming.for.Teens.Second.Edition.May.2005.eBook-DDU.pdf | 7,333 KB | 7/29/2010 3:29 PM |
mutex.cpp | 4 KB | 7/29/2010 2:06 PM |
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MyAlbumData.csproj | 5 KB | 7/29/2010 3:31 PM |
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MyAlbumEditor.csproj | 5 KB | 7/29/2010 1:46 PM |
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MyAlbumExplorer.csproj | 5 KB | 7/29/2010 1:46 PM |
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MyForm11.cs | 1 KB | 7/29/2010 2:26 PM |
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MyForm12.cs | 2 KB | 7/29/2010 2:26 PM |
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MyForm13-tryit.cs | 4 KB | 7/29/2010 2:26 PM |
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MyForm15.cs | 2 KB | 7/29/2010 2:26 PM |
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MyPhotoAlbum.csproj | 4 KB | 7/29/2010 2:26 PM |
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MyPhotoAlbum.dll.incr | 5 KB | 7/29/2010 3:31 PM |
MyPhotoAlbum.pdb | 102 KB | 7/29/2010 3:31 PM |
MyPhotoAlbum.projdata | 26 KB | 7/29/2010 3:31 PM |
MyPhotos.csproj | 5 KB | 7/29/2010 2:26 PM |
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MyPhotos.exe.incr | 2 KB | 7/29/2010 2:26 PM |
MyPhotos.Form1.resources | 1 KB | 7/29/2010 2:26 PM |
MyPhotos.MainForm.resources | 1 KB | 7/29/2010 2:26 PM |
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MyPhotos.sln | 1 KB | 7/29/2010 2:26 PM |
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MyWebApplication.sln | 1 KB | 7/29/2010 2:26 PM |
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New.Riders.-.Digital.Cinematography.&_.Directing.pdf | 98,388 KB | 7/29/2010 3:45 PM |
New.Riders.-.Maya.Character.Creation.Modeling.And.Animation.Controls.chm | 10,216 KB | 7/29/2010 2:25 PM |
New.Riders.AI.Game.Development.Synthetic.Creatures.With.Learning.And.Reactive.Behaviors.eBook-LiB.chm | 3,261 KB | 7/29/2010 1:12 PM |
New.Riders.Creating.Emotion.in.Games.The.Craft.and.Art.of.Emotioneering.eBook-LiB.pdf | 29,217 KB | 7/29/2010 3:49 PM |
NewClass.cs | 1 KB | 7/29/2010 2:26 PM |
NewClass1.cs | 1 KB | 7/29/2010 2:26 PM |
NextButton.bmp | 1 KB | 7/29/2010 1:46 PM |
No Starch Press - How Not to Program in C++.chm | 797 KB | 7/29/2010 10:33 AM |
Nonstatic.csproj | 4 KB | 7/29/2010 2:26 PM |
Nonstatic.csproj.user | 2 KB | 7/29/2010 2:26 PM |
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Notes.txt | 1 KB | 7/29/2010 2:26 PM |
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O'Reilly - C++ in a Nutshell.chm | 1,191 KB | 7/29/2010 12:53 PM |
O'Reilly - Secure Programming Cookbook For C & C++.chm | 1,391 KB | 7/29/2010 2:14 PM |
O'Reilly.-.AI.for.Game.Developers.chm | 2,891 KB | 7/29/2010 1:32 PM |
O'Reilly.-.Physics.for.Game.Developers.(Scan,.OCR).-.2002.-.(By.Laxxuss).pdf | 8,000 KB | 7/29/2010 2:38 PM |
O_reilly_-_Ai_For_Game_Developers.chm | 2,891 KB | 7/29/2010 12:33 PM |
Obsolete.csproj | 4 KB | 7/29/2010 2:26 PM |
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Opacity.csproj | 4 KB | 7/29/2010 2:26 PM |
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Opacity.sln | 1 KB | 7/29/2010 2:26 PM |
Opacity.suo | 7 KB | 7/29/2010 2:26 PM |
OpenGL Game Development.pdf | 6,109 KB | 7/29/2010 12:49 PM |
OpenGL Shading Language, Second Edition.chm | 2,896 KB | 7/29/2010 12:33 PM |
OpenGL-Beginning.OpenGL.Game.Programming.ebook.pdf | 48,143 KB | 7/29/2010 3:37 PM |
Operators.csproj | 4 KB | 7/29/2010 2:26 PM |
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Operators.exe.incr | 2 KB | 7/29/2010 2:26 PM |
Operators.pdb | 12 KB | 7/29/2010 2:26 PM |
Operators.projdata | 2 KB | 7/29/2010 2:26 PM |
Operators.sln | 1 KB | 7/29/2010 2:26 PM |
Operators.suo | 7 KB | 7/29/2010 2:26 PM |
OReilly C Pocket Reference.chm | 206 KB | 7/29/2010 3:38 PM |
OReilly C# Language Pocket Reference.chm | 148 KB | 7/29/2010 3:38 PM |
OReilly Learning CSharp.chm | 928 KB | 7/29/2010 12:48 PM |
OReilly Objective-C Pocket Reference.chm | 187 KB | 7/29/2010 3:38 PM |
OReilly Programming C# 2nd.pdf | 7,302 KB | 7/29/2010 3:32 PM |
OReilly Programming Embedded Systems in C and C++.chm | 441 KB | 7/29/2010 3:38 PM |
packer.exe | 88 KB | 7/20/2010 2:58 PM |
PadStrings.cs | 1 KB | 7/29/2010 2:26 PM |
PadStrings_ai.cs | 1 KB | 7/29/2010 2:26 PM |
ParentForm.cs | 4 KB | 7/29/2010 3:31 PM |
ParentForm.resx | 8 KB | 7/29/2010 3:31 PM |
PasswordDlg.cs | 3 KB | 7/29/2010 1:46 PM |
PasswordDlg.resx | 6 KB | 7/29/2010 1:46 PM |
Photo.cs | 1 KB | 7/29/2010 2:26 PM |
Photo2.cs | 1 KB | 7/29/2010 2:26 PM |
Photo_.cs | 1 KB | 7/29/2010 2:26 PM |
photo_library.xml | 1 KB | 7/29/2010 2:26 PM |
PhotoAlbum.cs | 1 KB | 7/29/2010 2:26 PM |
PhotoBox.cs | 5 KB | 7/29/2010 3:31 PM |
PhotoEditDlg.cs | 2 KB | 7/29/2010 1:46 PM |
PhotoEditDlg.resx | 6 KB | 7/29/2010 1:46 PM |
Photograph.cs | 1 KB | 7/29/2010 2:26 PM |
Photos.cs | 1 KB | 7/29/2010 2:26 PM |
PixelDlg.cs | 7 KB | 7/29/2010 1:46 PM |
PixelDlg.resx | 6 KB | 7/29/2010 1:46 PM |
Pointer.csproj | 4 KB | 7/29/2010 2:26 PM |
Pointer.csproj.user | 2 KB | 7/29/2010 2:26 PM |
Pointer.exe | 5 KB | 7/29/2010 2:26 PM |
Pointer.exe.incr | 2 KB | 7/29/2010 2:26 PM |
Pointer.pdb | 12 KB | 7/29/2010 2:26 PM |
Pointer.projdata | 2 KB | 7/29/2010 2:26 PM |
Pointer.sln | 1 KB | 7/29/2010 2:26 PM |
Pointer.suo | 7 KB | 7/29/2010 2:26 PM |
Premier Press - Game Programming All in One.pdf | 27,110 KB | 7/29/2010 3:38 PM |
Premier Press Microsoft C# Programming for the Absolute Beginner.pdf | 15,338 KB | 7/29/2010 3:13 PM |
Premier.Press,.2004.Beginning.C++.Game.Programming.pdf | 49,026 KB | 7/29/2010 3:48 PM |
Premier.Press.-.Focus.On.3D.Terrain.Programming.-.OpenGL.pdf | 13,743 KB | 7/29/2010 2:46 PM |
Premier.Press.-.Focus.on.Curves.and.Surfaces.-.2003.chm | 2,890 KB | 7/29/2010 1:32 PM |
Premier.Press.-.Special.effects.game.programming.with.directx.pdf | 159,247 KB | 7/29/2010 3:42 PM |
Premier.Press.-.The.Dark.Side.Of.Game.Texturing.pdf | 15,454 KB | 7/29/2010 3:29 PM |
Premier.Press.Game.Programming.All.in.One.Second.Edition.pdf | 8,971 KB | 7/29/2010 3:17 PM |
Premier.Press.Programming.Role.Playing.Games.with.Directx.2nd.Edition.pdf | 9,116 KB | 7/29/2010 1:13 PM |
Premier_Press_-_AI_Techniques_for_Game_Programming.pdf | 9,766 KB | 7/29/2010 3:39 PM |
Premier_Press_-_Beginning_C___Game_Programming.pdf | 49,026 KB | 7/29/2010 3:20 PM |
Prentice Hall Thinking In C++ 2nd.pdf | 2,902 KB | 7/29/2010 3:23 PM |
PrevButton.bmp | 1 KB | 7/29/2010 1:46 PM |
PrivateAssembly_e.cs | 1 KB | 7/29/2010 2:26 PM |
PrivateClient_e.cs | 1 KB | 7/29/2010 2:26 PM |
PrivateDeploy_e.cs | 1 KB | 7/29/2010 2:26 PM |
Programming.Game.AI.by.Example.(2005).chm | 8,902 KB | 7/29/2010 3:17 PM |
Programming.Role-playing.Games.With.DirectX.pdf | 43,913 KB | 7/29/2010 3:21 PM |
Property.csproj | 4 KB | 7/29/2010 2:26 PM |
Property.csproj.user | 2 KB | 7/29/2010 2:26 PM |
Property.projdata | 2 KB | 7/29/2010 2:26 PM |
Property.sln | 1 KB | 7/29/2010 2:26 PM |
Property.suo | 7 KB | 7/29/2010 2:26 PM |
READIN~1.ASP | 2 KB | 7/29/2010 2:26 PM |
READIN~1.CS | 2 KB | 7/29/2010 2:26 PM |
READIN~2.ASP | 3 KB | 7/29/2010 2:26 PM |
Readme01.txt | 1 KB | 7/29/2010 2:26 PM |
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Readme12-TryIt.txt | 1 KB | 7/29/2010 1:46 PM |
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ReadXML.cs | 1 KB | 7/29/2010 2:26 PM |
ReadXML_ai.cs | 3 KB | 7/29/2010 2:26 PM |
Real-Time 3D Terrain Engines.pdf | 5,209 KB | 7/29/2010 2:35 PM |
Real-Time Rendering Tricks and Techniques in DirectX.pdf | 6,576 KB | 7/29/2010 1:53 PM |
Real-Time Shader Programming.chm | 11,553 KB | 7/29/2010 3:41 PM |
Real-time.Rendering.Tricks.and.Techniques.in.DirectX.pdf | 47,774 KB | 7/29/2010 3:41 PM |
Reference.csproj | 4 KB | 7/29/2010 2:26 PM |
Reference.csproj.user | 2 KB | 7/29/2010 2:26 PM |
Reference.exe | 4 KB | 7/29/2010 2:26 PM |
Reference.exe.incr | 2 KB | 7/29/2010 2:26 PM |
Reference.pdb | 12 KB | 7/29/2010 2:26 PM |
Reference.projdata | 2 KB | 7/29/2010 2:26 PM |
Reference.sln | 1 KB | 7/29/2010 2:26 PM |
Reference.suo | 7 KB | 7/29/2010 2:26 PM |
RefType.csproj | 4 KB | 7/29/2010 2:26 PM |
RefType.csproj.user | 2 KB | 7/29/2010 2:26 PM |
RefType.exe | 4 KB | 7/29/2010 2:26 PM |
RefType.exe.incr | 2 KB | 7/29/2010 2:26 PM |
RefType.pdb | 12 KB | 7/29/2010 2:26 PM |
RefType.projdata | 2 KB | 7/29/2010 2:26 PM |
RefType.sln | 1 KB | 7/29/2010 2:26 PM |
RefType.suo | 7 KB | 7/29/2010 2:26 PM |
RemoveCharacters.cs | 1 KB | 7/29/2010 2:26 PM |
RemoveCharacters_ai.cs | 1 KB | 7/29/2010 2:26 PM |
ReplaceCharacters.cs | 1 KB | 7/29/2010 2:26 PM |
RespondToEvent.aspx | 1 KB | 7/29/2010 2:26 PM |
RespondToEvent.aspx.cs | 2 KB | 7/29/2010 2:26 PM |
RespondToEvent_ai.aspx | 1 KB | 7/29/2010 2:26 PM |
RespondToEvent_ai.aspx.cs | 2 KB | 7/29/2010 2:26 PM |
Richard.Williams.-.The.Animator&-#39_s.Survival.Kit.(full.&_.good).pdf | 35,831 KB | 7/29/2010 3:07 PM |
RUM.exe | 6,353 KB | 7/20/2010 3:00 PM |
RUM.log | 6,713 KB | 7/26/2010 5:17 AM |
Sams - C Primer Plus, 5th Edition.chm | 3,396 KB | 7/29/2010 1:53 PM |
Sams - Teach Yourself C++ in 21 Days.pdf | 1,707 KB | 7/29/2010 2:14 PM |
SAMS Advanced C.pdf | 4,179 KB | 7/29/2010 2:50 PM |
SAMS C++ Footprint and Performance Optimization.chm | 772 KB | 7/29/2010 10:33 AM |
SAMS C++ Unleashed.pdf | 4,098 KB | 7/29/2010 1:39 PM |
Sams Teach Yourself Game Programming in 24 Hours.chm | 3,089 KB | 7/29/2010 2:18 PM |
Sams_Publishing_-_Teach_Yourself_Game_Programming_in_24_Hours_-_1st_Edition.chm | 3,089 KB | 7/29/2010 2:18 PM |
SaveXML.cs | 1 KB | 7/29/2010 2:26 PM |
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scc.cpp | 11 KB | 7/29/2010 2:06 PM |
scc.h | 1 KB | 7/29/2010 2:06 PM |
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sched.cpp | 5 KB | 7/29/2010 2:06 PM |
sched.h | 2 KB | 7/29/2010 2:06 PM |
SCHED.OBJ | 4 KB | 7/29/2010 2:06 PM |
SearchArray.csproj | 4 KB | 7/29/2010 2:26 PM |
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SearchSubStrings.cs | 1 KB | 7/29/2010 2:26 PM |
SearchSubStrings_ai.cs | 1 KB | 7/29/2010 2:26 PM |
SERIAL.CPP | 6 KB | 7/29/2010 2:06 PM |
SERIAL.H | 2 KB | 7/29/2010 2:06 PM |
SERIAL.OBJ | 7 KB | 7/29/2010 2:06 PM |
Shaders for Game Programming and Artists.pdf | 9,908 KB | 7/29/2010 1:28 PM |
ShaderX2 - Shader Programming - Tips and Tricks with DirectX 9.pdf | 15,321 KB | 7/29/2010 3:35 PM |
ShaderX3 Advanced Rendering with DirectX and OpenGL.pdf | 31,011 KB | 7/29/2010 3:49 PM |
SharedAssembly_ai.cs | 1 KB | 7/29/2010 2:26 PM |
SharedDeploy_ai.vb | 1 KB | 7/29/2010 2:26 PM |
SingleDim.csproj | 4 KB | 7/29/2010 2:26 PM |
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SingleDim.projdata | 2 KB | 7/29/2010 2:26 PM |
SingleDim.sln | 1 KB | 7/29/2010 2:26 PM |
SingleDim.suo | 7 KB | 7/29/2010 2:26 PM |
SlideShowForm.cs | 8 KB | 7/29/2010 3:31 PM |
SlideShowForm.resx | 6 KB | 7/29/2010 3:31 PM |
Software Engineering and Computer Games.chm | 4,052 KB | 7/29/2010 3:43 PM |
Software Engineering for Game Developers.pdf | 25,324 KB | 7/29/2010 3:12 PM |
Sort.csproj | 4 KB | 7/29/2010 2:26 PM |
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Sort.projdata | 2 KB | 7/29/2010 2:26 PM |
Sort.sln | 1 KB | 7/29/2010 2:26 PM |
Sort.suo | 7 KB | 7/29/2010 2:26 PM |
SplitString.cs | 1 KB | 7/29/2010 2:26 PM |
SplitString_ai.cs | 2 KB | 7/29/2010 2:26 PM |
startup.asm | 9 KB | 7/29/2010 2:06 PM |
STARTUP.OBJ | 1 KB | 7/29/2010 2:06 PM |
Static.csproj | 4 KB | 7/29/2010 2:26 PM |
Static.csproj.user | 2 KB | 7/29/2010 2:26 PM |
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Static.exe.incr | 2 KB | 7/29/2010 2:26 PM |
Static.pdb | 14 KB | 7/29/2010 2:26 PM |
Static.projdata | 3 KB | 7/29/2010 2:26 PM |
Static.sln | 1 KB | 7/29/2010 2:26 PM |
Static.suo | 7 KB | 7/29/2010 2:26 PM |
StoredProcedure.cs | 1 KB | 7/29/2010 2:26 PM |
StoredProcedure_ai.cs | 1 KB | 7/29/2010 2:26 PM |
Strategy Game Programming With Directx 9.0.chm | 12,197 KB | 7/29/2010 3:33 PM |
stream_unrar.exe | 72 KB | 7/20/2010 3:06 PM |
Struct.csproj | 4 KB | 7/29/2010 2:26 PM |
Struct.csproj.user | 2 KB | 7/29/2010 2:26 PM |
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Struct.exe.incr | 2 KB | 7/29/2010 2:26 PM |
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Struct.projdata | 2 KB | 7/29/2010 2:26 PM |
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Structs.csproj | 4 KB | 7/29/2010 2:26 PM |
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Structs.projdata | 3 KB | 7/29/2010 2:26 PM |
Structs.sln | 1 KB | 7/29/2010 2:26 PM |
Structs.suo | 7 KB | 7/29/2010 2:26 PM |
Sybex CSharp Complete.chm | 5,167 KB | 7/29/2010 2:53 PM |
Sybex CSharp Network Programming.chm | 6,291 KB | 7/29/2010 2:51 PM |
Syngress C# for Java Programmers.pdf | 7,309 KB | 7/29/2010 3:47 PM |
task.cpp | 6 KB | 7/29/2010 2:06 PM |
task.h | 2 KB | 7/29/2010 2:06 PM |
TASK.OBJ | 4 KB | 7/29/2010 2:06 PM |
Teach Yourself Visual C++ 6 in 21 days.pdf | 7,090 KB | 7/29/2010 2:38 PM |
TGT188EB.H | 5 KB | 7/29/2010 2:06 PM |
Thomson,.Microsoft.Visual.Basic.Game.Programming.for.Teens.(2005).YYePG.LotB.pdf | 11,123 KB | 7/29/2010 3:41 PM |
ThrowException.cs | 1 KB | 7/29/2010 2:26 PM |
ThrowException_ai.cs | 1 KB | 7/29/2010 2:26 PM |
timer.cpp | 10 KB | 7/29/2010 2:06 PM |
timer.h | 2 KB | 7/29/2010 2:06 PM |
TIMER.OBJ | 8 KB | 7/29/2010 2:06 PM |
Transformations and Projections in Computer Graphics.pdf | 2,878 KB | 7/29/2010 10:11 AM |
TrimSpaces.cs | 1 KB | 7/29/2010 2:26 PM |
TrimSpaces_ai.cs | 1 KB | 7/29/2010 2:26 PM |
TryCatch.cs | 1 KB | 7/29/2010 2:26 PM |
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Types.csproj | 4 KB | 7/29/2010 2:26 PM |
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Types.sln | 1 KB | 7/29/2010 2:26 PM |
Types.suo | 7 KB | 7/29/2010 2:26 PM |
unrar.dll | 195 KB | 7/20/2010 3:06 PM |
UpdateData.cs | 1 KB | 7/29/2010 2:26 PM |
UpdateData_ai.cs | 2 KB | 7/29/2010 2:26 PM |
uploads.xml | 134 KB | 7/26/2010 5:17 AM |
UseCollection_ai.cs | 1 KB | 7/29/2010 2:26 PM |
UseServerSideComponent.aspx | 1 KB | 7/29/2010 2:26 PM |
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Value.csproj | 4 KB | 7/29/2010 2:26 PM |
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VBPhotoAlbum.vb | 1 KB | 7/29/2010 2:26 PM |
Vector Analysis for Computer Graphics.pdf | 3,116 KB | 7/29/2010 2:18 PM |
VersionedClient_ai.config | 1 KB | 7/29/2010 2:26 PM |
Visual C++ for Dummies Quick Reference.pdf | 10,775 KB | 7/29/2010 3:40 PM |
Visual Studio C++ .NET.pdf | 9,308 KB | 7/29/2010 3:49 PM |
Visual_C___-_DirectX_RPG_Game_Programming.pdf | 20,751 KB | 7/29/2010 2:02 PM |
Void.csproj | 4 KB | 7/29/2010 2:26 PM |
Void.csproj.user | 2 KB | 7/29/2010 2:26 PM |
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Void.sln | 1 KB | 7/29/2010 2:26 PM |
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WebForm_e.aspx | 1 KB | 7/29/2010 2:26 PM |
WebService_ai.asmx | 1 KB | 7/29/2010 2:26 PM |
WebServiceClient.cs | 1 KB | 7/29/2010 2:26 PM |
Wiley,.Project.Arcade.Build.Your.Own.Arcade.Machine.(2004).LiB.pdf | 48,273 KB | 7/29/2010 3:27 PM |
Wordware Publishing Virtual Machine Design and Implementation in C++.chm | 5,162 KB | 7/29/2010 2:19 PM |
Wordware,.Programming.Multiplayer.Games.(2004).EEn_.BM.OCR.6.0.ShareConnector.pdf | 6,292 KB | 7/29/2010 2:02 PM |
Wordware.Publishing.Programming.Game.AI.by.Example.ISBN1556220782.chm | 8,902 KB | 7/29/2010 2:14 PM |
Wordware_Publishing_-_Introduction_to_3D_Game_Programming_With_DirectX_9.0.pdf | 6,776 KB | 7/29/2010 1:40 PM |
Wordware_Publishing_-_Strategy_Game_Programming_with_DirectX_9.chm | 12,197 KB | 7/29/2010 2:41 PM |
Wrox Press - Professional C++.pdf | 10,834 KB | 7/29/2010 3:40 PM |
Wrox Press C++ Tutorial.chm | 1,189 KB | 7/29/2010 12:53 PM |
XML.csproj | 4 KB | 7/29/2010 2:26 PM |
XML.csproj.user | 2 KB | 7/29/2010 2:26 PM |
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XMLwithXPath.cs | 1 KB | 7/29/2010 2:26 PM |
XMLwithXPath_ai.cs | 1 KB | 7/29/2010 2:26 PM |
XNA Game Programming For Xbox 360 and Windows.chm | 26,604 KB | 7/29/2010 2:34 PM |