PDC4S:\D\Digital Tutors (digitaltutors.com)\Digital-Tutors – Creating Seamless Textures for Games

Up one directory...
NameSizeDate Modified
project_files3/28/2015 3:24 AM
01_Introduction_and_Project_Overview.mp414,909 KB12/6/2012 2:02 PM
02_Base_fundamentals_for_creating_seamless_textures.mp4102,183 KB12/6/2012 2:02 PM
03_Basic_seamless_textures_techniques.mp4152,085 KB12/6/2012 2:02 PM
04_Cleaning_up_textures.mp4178,996 KB12/6/2012 2:02 PM
05_Fixing_seams-An_alternate_approach.mp4103,384 KB12/6/2012 2:02 PM
06_Fixing_seams_using_the_patch_tool.mp499,999 KB12/6/2012 2:02 PM
07_Cleaning_up_debris.mp4123,325 KB12/6/2012 2:02 PM
08_Creating_seamless_textures_with_specific_detail.mp4156,824 KB12/6/2012 2:02 PM
09_Finishing_the_metal_texture.mp4189,635 KB12/6/2012 2:02 PM
10_Setting_up_3ds_Max_for_creating_seamless_textures.mp497,450 KB12/6/2012 2:02 PM
11_Blocking_in_the_seam.mp4117,168 KB12/6/2012 2:02 PM
12_Filling_in_the_seamless_texture_object.mp4131,043 KB12/6/2012 2:02 PM
13_Importing_the_tiles_into_ZBrush.mp4177,538 KB12/6/2012 2:02 PM
14_Sculpting_the_tiles_in_ZBrush.mp4168,933 KB12/6/2012 2:02 PM
15_Importing_the_high_poly_mesh_into_3ds_Max.mp4164,127 KB12/6/2012 2:02 PM
16_Rendering_the_texture_maps.mp4119,935 KB12/6/2012 2:01 PM
17_Compiling_the_texture_map_files_in_Photoshop.mp4203,336 KB12/6/2012 2:02 PM
18_Finalizing_the_diffuse_map.mp4121,312 KB12/6/2012 2:01 PM