PDC4S:\D\Digital Tutors (digitaltutors.com)\Digital-Tutors - Creating Game Weapons in 3ds Max and ZBrush

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NameSizeDate Modified
Project Files3/28/2015 3:20 AM
01. Introduction and project overview.avi9,524 KB8/2/2013 6:57 AM
02. Building the head of the axe.avi48,345 KB8/2/2013 6:58 AM
03. Modeling the axe handle and grip.avi29,153 KB8/2/2013 6:57 AM
04. Modeling the guard and laying out UVs for the grip.avi35,079 KB8/2/2013 6:57 AM
05. Importing geometry with smoothing groups into ZBrush.avi38,397 KB8/2/2013 6:57 AM
06. Sculpting the axe head.avi27,384 KB8/2/2013 6:56 AM
07. Finishing the axe head sculpting.avi36,650 KB8/2/2013 6:57 AM
08. Polypainting the head of the axe.avi36,444 KB8/2/2013 6:56 AM
09. Polypainting the head of the axe.avi31,830 KB8/2/2013 6:56 AM
10. Detailing the axe handle grip.avi25,451 KB8/2/2013 6:56 AM
11. Detailing the handle guard.avi24,575 KB8/2/2013 6:56 AM
12. Exporting geometry and maps from ZBrush.avi31,337 KB8/2/2013 6:56 AM
13. Assembling the axe in 3ds Max.avi23,270 KB8/2/2013 6:56 AM
14. Painting and applying specular maps.avi34,293 KB8/2/2013 6:56 AM